


While there are two Mand'alor buffs on allied characters, all Mandalorian allies deal 50% more damage during their turn. Mandalorian allies deal 20% more damage when they target an enemy with Mand'alor. There can't be more than two Mand'alor effects in battle. When a character with Mand'alor is defeated, the character that defeated them gains Mand'alor until they're defeated.

Mandalorian allies have +5% Max Health for each Mandalorian ally at the start of battle and +25% Offense.Īt the start of battle if Maul is in the Leader slot and not the ally slot, Mandalorians in the Leader slot gain 1 stack of Mand'alor (stacking, max 2) until they are defeated, which can't be copied, dispelled, or prevented. On their turn, Inquisitorius allies can ignore Taunt to target an enemy with 6 stacks of Purge. While in Territory Wars: While Grand Inquisitor is active, whenever an enemy loses Purge, they regain it at the end of the turn. If the enemy Leader is Jedi, Inquisitorius allies start the battle with buffs based on their role for 1 turn: Also, Grand Inquisitor gains Defense Penetration Up and Offense Up for 2 turns, which can't be dispelled or prevented.Īdditionally, if all allies are Inquisitorius at the start of battle, whenever Purge is inflicted, Inquisitorius allies gain benefits based on their role for the rest of the encounter (stacking, max 200%): If all allies are Inquisitorius at the start of battle, they gain an additional 46% Max Health and Max Protection and 15 Speed, and they are immune to Ability Block. Whenever an enemy gains bonus Turn Meter, Inquisitorius allies gain 15% Turn Meter (limit once per turn).Įmpire allies gain 20% Max Health and Max Protection and 10 Speed. While in Territory Wars: If the enemy Leader is a Jedi (excluding Galactic Legends), Jedi Leader abilities that grant bonus Speed to non-Jedi allies additionally remove 70 Speed, and whenever a non-Jedi enemy gains Retribution, dispel Retribution and instead inflict Expose for 2 turns, which can't be resisted. Whenever an ally Inquisitor uses a Special ability, apply a stack of Purge on target enemy, which can't be evaded or resisted. If the enemy leader is a Jedi, inflict a stack of Purge on the leader and all non-Jedi enemies at the start of battle (stacking, max 6), which can't be resisted, and whenever Purge is consumed or dispelled on non-Jedi enemies (excluding Galactic Legends) they lose 3% Speed (stacking, max 18%) for the rest of the encounter. Inquisitorius allies gain an additional 30% Defense and Max Health. Empire allies gain 5% Defense and Max Health.
